The Dark Priests

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The Dark Priests

Post  Bastian on Mon Mar 05, 2012 6:20 pm


*right click pic and view or open pic to see the whole thing*


Total XP available 5,974; XP gained per loss: 17.99
Expect total losses of 297-367 - - - Average Losses: 332
Loss Breakdown 283-332 R, 2-21 S, 12-14 C

Troops typically needed
342 Recruits ----- Lose 283-332
181 Soldiers ------ Lose 2-21
209 Cavalry ------- Lose 12-14
150 Longbow (you should never lose longbow)

Move to the Start Here Zone.
There is a blue zone between leader 1 and the zone next to the dark castle. You can move there at the start and take out camp 5 and then leader 1 (camp 6) without having to deal with camps 1-4 or any wolves at all.

=== Sector 1

C5s....100 R; lose 13-21 R ---vs--- 20 Thugs, 10 Guard Dogs (blockable)
*L1*... 40 R, 160 S; lose 27-39 ---vs--- 1 Skunk, 20 Thugs, 20 Guard Dogs, 20 Rangers
---Alternative.....200 R; lose 28-41

=== Sector 2 - West with Bone Church
C6......6 R, 194 C; lose 3-6 R ---vs--- 60 Cultist, 20 Dark Priest
---Alternative.....100 R, 100 C; lose 13-14 R
C7......100 R, 100 S or 100 M; lose 31-33 R ---vs--- 25 Cultist, 25 Shadowsneaker, 10 Firedancer, 30 Fanatic
C8......100 R, 100 S; lose 40-42 R ---vs---
*BC* 60 R 30 S 50 C 60 LB; Lose 60 R 2-19 S 12-14 C ---vs--- 1 Witch, 30 Dark Priest, 40 Culties, 20 Shadowsneaker
---Alternative.....*BC* 50 R, 150 S; lose 50 R, 52-67 S
---Alternative.....90 R 20 C *w2* 99 R 1 S 100 LB; lose 168-279 R, 20 C

=== Sector 3 - North with Dark Castle
C9s...20 R, 180 C; lose 13-17 R ---vs--- 60 Cultist, 20 Dark Priest
C10L..55 R, 145 S; lose 45-54 R ---vs--- 25 Cultist, 25 Shadowsneaker, 10 Firedancer, 30 Fanatic
C11L..60 R, 140 S; lose 51-60, 0-2 S (avoidable) ---vs--- 30 Shadowsneaker, 50 Fanatic, 10 Firedancer

*DC*...135 R *Wave 2* 50 R, 150 LB; lose 155-160 R ---vs--- 1 Dark High Priest, 40 Dark Priest, 40 Culties, 40 Shadowsneaker

Reward table:

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Re: The Dark Priests

Post  PandaTea on Tue Apr 17, 2012 8:40 pm


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Re: The Dark Priests

Post  DarRay on Thu Jul 19, 2012 12:50 am

Total units needed for this is 453R 194C 132LB 140S = 919 units. And almost all recruits and 20 cavalries would be loose.
I have added new column for ease of transportation of units.

Used tactical map of the Voidheartd's Guide

(For tagging move general to X4 and attack C1 with 200C before attacking L1)

C5: 18R| 70S > 18R 70S = 88
L1: 39R| 104S > 57R 104S = 161

C6: 5R| 194C 1S > 62R 194C 104S = 360
C7: 32R| 109S > 94R 194C 109S = 397 // If you have only two generals
C8: 27R| 90S > 121R 194C 109S = 424

C9: 16R| 183C 1S > 137R 194C 109S = 440

BC: 20C, 79R| 40C 80LB 1S > 216R 194C 80LB 109S = 599 // If you have only three generals

L2: 55R| 140S > 271R 194C 80LB 140S = 685
L3: 32R|, 166C > 303R 194C 80LB 140S = 717 // If you have four generals
DC: 127R, 23R| 44C 132LB 1S > 453R 194C 132LB 140S = 919

Hope good luck

------------------
Alternavtive Solutions which may needed for several weird quests

BC
59M| 96C 45LB or 82R 10M| 57C 50LB 1S apart from given damages 18C will be lost in both formations
(instead 20C, 79R| 40C 80LB 1S)

DC
1: 134B(instead 127R)
2: 23R 1S 44C 132LB

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